Agreement Achieved With Three Tens Minus Tips

A majority of clubs and small championships use the hiking result permit. This brief walks with the board, folded and put in a bag, so that the scores for the tables that have played it before are only visible when the briefs are opened after the board has been played. Then the score entered the new table. At the end of the session, when the board was played at each table in the game, all the results were written on the briefs. The tournament director then enters the results on his computer or matches the results when he scores manually. BOOK. The tricks won by a side that has no value in the score. For the declarant, the first six tips constitute his book. For opponents, the book is the declarant`s bidding number, deducted from seven, or the maximum number of tricks that opponents can perform without defeating the declarant`s contract. The origin of the term seems to lie in the ancient practice of forming the first six tricks into a “book” by placing them all in a pile. FREE FINESSE.

A defensive leadership that allows the declarative to take a finesse without taking the risk of losing the trick or that allows him to take a finesse that could not normally be taken. PERCENTAGE. A quotient obtained by saying the actual matchpoint score of a participant by the possible score of that participant, which is then expressed as a percentage of the possible score. A score of 190 in a 13-turn game with two boards each and a peak of 12 (maximum 312) would be equivalent to 60.89% (190 divided by 312). PRE-ALERT. In ACBL tournaments, players must explain or warn opponents of certain aspects of their methods, including unusual auction treatments and/or defensive conventions, such as.B. the agreement to get the low card out of a worthless doubleton. In such cases, opponents may need to discuss their defense with unusual systems before the game begins. WINNER. (1) A card that can reasonably be expected to win a turn in the hands of a dummy or declarant.

In defense, a card that wins a turn during the game of a given hand can also be called a winner. (2) The player, pair or team with the highest score in an event during a double tournament. SCRATCH. (1) In the pair game, a common language to place high enough in a section or general ranking to earn masterpoints; (2) In a handicap game, a pair with a zero handicap is considered a scratch pair. (3) Do nothing, as in “start over”. HIT. A contract that requires the declarant to win 12 tricks (small slam, formerly called small slam) or the 13 tricks (Grand Slam). An original feature in early whist forms (some of which were called “slamm”) these results were rewarded with bonuses in Bridge Whist and Auction Bridge, regardless of the statement, so much so that in the auction bridge, a page that offered seven and won 12 rounds always received the bonus of 50 points for a small slam, even if the contract had one.. . .